Abstract Puzzle

Abstract Puzzle makes unique, thought-provoking games, especially for mobile.

Mobile Board Games

Catchup, a 2-player abstract strategy board game with asynchronous multiplayer via Game Center. Game design by Nick Bentley.

For The Win, is a challenging puzzle and strategy game, commissioned and published in physical form by Tasty Minstrel Games. Game design by Michael Eskue.

Puzzle Games

Puzzle Prison, a 3D puzzle game where the puzzle is all around you. Coming soon to iOS and Android with support for Virtual Reality headsets.

Oppo-Citrus, a unique take on the opposite of classic action-puzzle game Tetris, with cute pixelart fruit and graphics courtesy of August Brown.

ActionChess, an action puzzle game utilizing the pieces and movement from Chess.

Go-Tetris, Martin's first game, is still playable over at Chesstris.com in your browser's Flash plugin. (iOS version coming... someday.)


Abstract Puzzle is led by veteran iOS developer Martin Grider, (but all the best apps are a group effort). When not working on our own IP, we do contract iOS and Unity development.

You can read more about Martin Grider (including a bio and bibliography) over at Martin's blog, chesstris.com. You can follow Abstract Puzzle development progress there or by reading his twitter account: @livingtech.

Abstract Puzzle also has a (somewhat neglected) presence on Facebook, Twitter, and Google+.


Get in touch to see how we can help you develop your board game conversion or to see if your project is a good fit for our skills. Send Martin an email: martin at abstractpuzzle dot com.